Skip to main content
Link
Menu
Expand
(external link)
Document
Search
Copy
Copied
kitbashery.com
Home
Smart GameObjects
Getting Started
Classes
SmartGameObject.cs
SmartManager.cs
SmartMesh.cs
SmartSplines.cs
Parameter Reference
Enumerations
3D Pixel Graphics Toolkit
Game Kit
Classes
ActivationEvents.cs
CollisionEvents.cs
ForceField.cs
Health.cs
HealthZone.cs
ObjectPools.cs
Projectile.cs
Spawner.cs
TimeManager.cs
Enumerations
HealthModifiers
TargetModes
Structs
Pool
PoolID
TimedHealthEffect
Wave
Modular AI
Getting Started
Classes
AIAgent.cs
AIAgentEditor.cs
AIBehaviour.cs
AIManager.cs
AIModule.cs
AnimationModuleModule.cs
BehaviourEvent.cs
ExampleModule.cs
MAI_EditorUtility.cs
MemoryModule.cs
PathfindingModule.cs
PatrolRoute.cs
SensorModule.cs
Enumerations
DebugLevels
FocusModes
PatrolTypes
ScanTypes
ScoreTypes
SensorTypes
StateOptions
Tween Components
Classes
TweenBase.cs
TweenBillboard.cs
TweenManager.cs
TweenMaterial.cs
TweenRotation.cs
TweenScale.cs
TweenTranslate.cs
Kitbashery on GitHub
Kitbashery on Discord
Commission a Feature
Support Development
Smart GameObjects
Enumerations
Enumerations
Table of contents