[Serializable]
Wave
Part of Spawner.cs
Public Properties:
Type | Name | Description | Default Value |
---|---|---|---|
float | interval | Time in seconds between spawns. | Minumum value = 0 |
UnityEvent | onSpawn | ||
UnityEvent | onWaveComplete | ||
List<PoolID> | poolIdentifiers | Defines the prefabs to enable from a pool during this wave. | |
bool | randomizeWaves | Should spawns be randomized? (used instead of poolIdentifiers). | |
int | spawnAmount | The amount of spawns in this wave. | |
List<int> | randomPools | Pool indices to select spawns from. |